DetachElementFromElement: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This fake function is for use with blah & blah and does blahblahblabhalbhl
This function detaches attached elements from one another.


==Syntax==  
==Syntax==  
Line 11: Line 11:
===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''argumentName:''' description
*'''theElement:''' The element to be detached (the "child")


<!-- Only include this section below if there are optional arguments -->
<!-- Only include this section below if there are optional arguments -->
===Optional Arguments===  
===Optional Arguments===  
{{OptionalArg}}  
{{OptionalArg}}  
*'''argumentName2:''' description
*'''theAttachToElement:''' The element that the other element was attached to (the "parent"). Use this if the first element is bound to multiple elements.
*'''argumentName3:''' description


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
Returns ''true'' if blah, ''false'' otherwise.
Returns ''true'' if the detaching was successful, ''false'' otherwise.


==Example==  
==Example==  
Line 36: Line 35:
==See Also==
==See Also==
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{FunctionArea_functions}}
{{Element_functions}}
[[Category:Incomplete]] -- leave this unless you complete the function
[[Category:Incomplete]] -- leave this unless you complete the function

Revision as of 01:03, 14 December 2006

This function detaches attached elements from one another.

Syntax

bool detachElementFromElement ( element theElement, [ element theAttachToElement ] )

Required Arguments

  • theElement: The element to be detached (the "child")

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • theAttachToElement: The element that the other element was attached to (the "parent"). Use this if the first element is bound to multiple elements.

Returns

Returns true if the detaching was successful, false otherwise.

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo

See Also

Shared

-- leave this unless you complete the function