GetJetpackWeaponEnabled
From Multi Theft Auto: Wiki
This function checks if a weapon is usable while on a Jetpack.
Syntax
bool getJetpackWeaponEnabled(string weapon)
Required Arguments
- weapon: The weapon that's being checked if it's usable on a Jetpack.
Returns
Returns true if the weapon is enabled, else false if the weapon isn't or invalid arguments are passed.
Example
addCommandHandler("isJPEnabled",function(ped,_,wep) if ped then outputChatBox(tostring(getJetpackWeaponEnabled(wep)),ped) end end)
Requirements
| Minimum supported server | 1.3.1 |
|---|---|
| Minimum supported client | n/a |
See Also
- areTrafficLightsLocked
- getCloudsEnabled
- getGameSpeed
- getGravity
- getHeatHaze
- getJetpackMaxHeight
- getSkyGradient
- getTime
- getTrafficLightState
- getWeather
- getZoneName
- isGarageOpen
- resetSkyGradient
- resetHeatHaze
- setCloudsEnabled
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setMinuteDuration
- setSkyGradient
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setWindVelocity
- getWindVelocity
- resetWindVelocity
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled
- setJetpackWeaponEnabled
- getJetpackWeaponEnabled