GetPedAnalogControlState: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
This function retrieves the analog control state of a [[ped]], as set by [[setPedAnalogControlState]]. | |||
This function retrieves the analog control state of a ped, as set by [[setPedAnalogControlState]]. | |||
==Syntax== | ==Syntax== | ||
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===Optional Arguments=== | ===Optional Arguments=== | ||
{{New feature/item|3.0158|1.5.7|20383| | {{New feature/item|3.0158|1.5.7|20383| | ||
*'''rawValue:''' A bool indicating if it should return the raw player input value (will always return script value for non-player peds). | *'''rawValue:''' A [[bool]] indicating if it should return the raw player input value (will always return script value for non-player peds). | ||
}} | }} | ||
===Returns=== | ===Returns=== | ||
Returns a float between 0 ( full release ) and 1 ( full push ) indicating the amount the control is pushed. | Returns a [[float]] between 0 (full release) and 1 (full push) indicating the amount the control is pushed. | ||
==Example== | |||
{{Example}} | |||
==Requirements== | ==Requirements== |
Revision as of 08:08, 30 August 2021
This function retrieves the analog control state of a ped, as set by setPedAnalogControlState.
Syntax
float getPedAnalogControlState ( ped thePed, string controlName [, bool rawValue ] )
Required Arguments
- thePed: The ped you wish to retrieve the control state of.
- controlName: The control. See control names for a list of possible controls.
Optional Arguments
- rawValue: A bool indicating if it should return the raw player input value (will always return script value for non-player peds).
Returns
Returns a float between 0 (full release) and 1 (full push) indicating the amount the control is pushed.
Example
Script Example Missing Function GetPedAnalogControlState needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
-- TODO
Requirements
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04185" />
See Also
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle