OnPlayerTeleport: Difference between revisions
		
		
		
		
		
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 (Created page with "__NOTOC__   {{Server event}}   {{Added feature/item|1.6.1|1.6.0|22930|This event is triggered when a player's position changes significantly without being caused by setElementPosition.}}    During each interval (''player_teleport_alert''), the server monitors player positions and checks for significant unexpected movements. If a player's position deviates beyond the defined threshold without using setElementPosition, this event will be fired.    The threshold can...")  | 
			
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Revision as of 07:34, 29 January 2025
During each interval (player_teleport_alert), the server monitors player positions and checks for significant unexpected movements. If a player's position deviates beyond the defined threshold without using setElementPosition, this event will be fired.
The threshold can be configured using player_teleport_alert, which can be set between 5 and 500 (default: 100).
Parameters
None
Source
The source of this event is the player who triggered the teleport detection.
Canceling
Canceling this event has no effect.
Example
  
function handlePlayerTeleportCheat()  
    outputChatBox("Stop teleporting!", source)
end  
addEventHandler("onPlayerTeleport", root, handlePlayerTeleportCheat)  
  
See Also
Player events
- onPlayerACInfo
 - onPlayerBan
 - onPlayerChangeNick
 - onPlayerChat
 - onPlayerClick
 - onPlayerCommand
 - onPlayerConnect
 - onPlayerContact
 - onPlayerDamage
 - onPlayerJoin
 - onPlayerLogin
 - onPlayerLogout
 - onPlayerMarkerHit
 - onPlayerMarkerLeave
 - onPlayerModInfo
 - onPlayerMute
 - onPlayerNetworkStatus
 - onPlayerPickupHit
 - onPlayerPickupLeave
 - onPlayerPickupUse
 - onPlayerPrivateMessage
 - onPlayerQuit
 - onPlayerScreenShot
 - onPlayerSpawn
 - onPlayerStealthKill
 - onPlayerTarget
 - onPlayerUnmute
 - onPlayerVehicleEnter
 - onPlayerVehicleExit
 - onPlayerVoiceStart
 - onPlayerVoiceStop
 - onPlayerWasted
 - onPlayerWeaponFire
 - onPlayerWeaponSwitch
 
Event functions
- addEvent
 - addEventHandler
 - cancelEvent
 - cancelLatentEvent
 - getEventHandlers
 - getLatentEventHandles
 - getLatentEventStatus
 - removeEventHandler
 - triggerEvent
 - wasEventCancelled