DetachTrailerFromVehicle: Difference between revisions
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===Optional Arguments=== | ===Optional Arguments=== | ||
*'''theTrailer''': The trailer you wish to be detached. | *'''theTrailer''': The trailer you wish to be detached. | ||
Note: If 'theTrailer' is specified, it will only detach if this matches. If it is not specified, any trailer attached to 'theVehicle' will be | Note: If 'theTrailer' is specified, it will only detach if this matches. If it is not specified, any trailer attached to 'theVehicle' will be detached. | ||
==Returns== | ==Returns== |
Revision as of 14:51, 6 July 2006
This function detaches an already attached trailer from a vehicle.
Syntax
bool detachTrailerFromVehicle ( vehicle theVehicle, [vehicle theTrailer] )
Required Arguments
- theVehicle: The vehicle you wish to detach a trailer from.
Optional Arguments
- theTrailer: The trailer you wish to be detached.
Note: If 'theTrailer' is specified, it will only detach if this matches. If it is not specified, any trailer attached to 'theVehicle' will be detached.
Returns
Returns 'true' if the vehicle's were successfully detached, 'false' otherwise.
Example
This example will create a trailer and a trailer-tower, attach them, then detach them.
vehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain) trailer = createVehicle ( 435, 500, 505, 40 ) -- create a trailer attachTrailerToVehicle ( vehicle, trailer ) -- attach them detachTrailerFromVehicle ( vehicle ) -- detach any trailer from this vehicle
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates