Element/Vehicle: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 16: Line 16:


===Optional Attributes===
===Optional Attributes===
* '''rosX''': A float representing the X rotation of the vehicle.
* '''rotX''': A float representing the X rotation of the vehicle.
* '''rosY''': A float representing the Y rotation of the vehicle.
* '''rotY''': A float representing the Y rotation of the vehicle.
* '''rosZ''': A float representing the Z rotation of the vehicle.
* '''rotZ''': A float representing the Z rotation of the vehicle.
* '''colors''': An integer indicating the vehicle's [[Template:Vehicle_colors|color(s)]] (seperated by commas).
* '''colors''': An integer indicating the vehicle's [[Template:Vehicle_colors|color(s)]] (seperated by commas).
* '''upgrades''': An integer representing the vehicle's mod upgrade(s) (seperated by commas), defined in San Andreas\data\maps\veh_mods\veh_mods.ide
* '''upgrades''': An integer representing the vehicle's mod upgrade(s) (seperated by commas), defined in San Andreas\data\maps\veh_mods\veh_mods.ide

Revision as of 02:24, 9 December 2006

A class representing a vehicle in the GTA world. Vehicles can be occupied and controlled by players.

The element type of this class is "vehicle".

XML syntax

<vehicle id="" model="" posX="" posY="" posZ="" rotX="" rotY="" rotZ="" colors="" upgrades="" paintjob=""/>

Required Attributes

  • model: The vehicle ID of the vehicle being created.
  • posX: A float representing the X position of the vehicle.
  • posY: A float representing the Y position of the vehicle.
  • posZ: A float representing the Z position of the vehicle.

Optional Attributes

  • rotX: A float representing the X rotation of the vehicle.
  • rotY: A float representing the Y rotation of the vehicle.
  • rotZ: A float representing the Z rotation of the vehicle.
  • colors: An integer indicating the vehicle's color(s) (seperated by commas).
  • upgrades: An integer representing the vehicle's mod upgrade(s) (seperated by commas), defined in San Andreas\data\maps\veh_mods\veh_mods.ide
  • paintjob: An integer indicating the vehicle's paint job (only works on certain vehicles).

Related scripting functions