GetHeliBladeCollisionsEnabled: Difference between revisions
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(Created page with "__NOTOC__ {{Server client function}} This function gets the state of the helicopter blades collisions on the specified vehicle. ==Syntax== <syntaxhighlight lang="lua"> bool getHeliBladeColli...") |
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===Required Arguments=== | ===Required Arguments=== | ||
*'''theVehicle:''' The vehicle that will | *'''theVehicle:''' The vehicle that will be checked. | ||
===Returns=== | ===Returns=== | ||
Revision as of 13:10, 13 September 2013
This function gets the state of the helicopter blades collisions on the specified vehicle.
Syntax
bool getHeliBladeCollisionsEnabled ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle that will be checked.
Returns
Returns true if the collisions are enabled for specified vehicle, false if the collisions aren't enabled for the specified vehicle, if the vehicle is not a helicopter or if invalid arguments are specified.
Example
Click to collapse [-]
ServerThis example disables blades collisions when a player enters a helicopter as a driver.
function onVehicleEnter ( thePlayer, seat, jacked )
--If the player entered a helicopter
if ( table.find({425,487,488,497,563,447,469},getElementModel(source)) ) then
--If the player entered as a driver
if ( seat == 0 ) then
--If blade collisions were off
if not getHeliBladeCollisionsEnabled( source ) then
setHeliBladeCollisionsEnabled( source, true )
else
setHeliBladeCollisionsEnabled( source, false )
end
end
end
end
addEventHandler ( "onVehicleEnter", root, onVehicleEnter )
See Also
- addVehicleUpgrade
- addVehicleSirens
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- setVehicleNitroActivated
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- removeVehicleSirens
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates