GetHeliBladeCollisionsEnabled: Difference between revisions
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function onVehicleEnter ( thePlayer, seat, jacked ) | function onVehicleEnter ( thePlayer, seat, jacked ) | ||
--If the player entered a helicopter | --If the player entered a helicopter | ||
if ( | if ( getVehicleType ( source ) == "Helicopter" ) then | ||
--If the player entered as a driver | --If the player entered as a driver | ||
if ( seat == 0 ) then | if ( seat == 0 ) then | ||
-- | -- Turn off collisions | ||
setHeliBladeCollisionsEnabled ( source, false ) | |||
end | end | ||
end | end |
Revision as of 13:10, 13 September 2013
This function gets the state of the helicopter blades collisions on the specified vehicle.
Syntax
bool getHeliBladeCollisionsEnabled ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle that will be checked.
Returns
Returns true if the collisions are enabled for specified vehicle, false if the collisions aren't enabled for the specified vehicle, if the vehicle is not a helicopter or if invalid arguments are specified.
Example
Click to collapse [-]
ServerThis example disables blades collisions when a player enters a helicopter as a driver.
function onVehicleEnter ( thePlayer, seat, jacked ) --If the player entered a helicopter if ( getVehicleType ( source ) == "Helicopter" ) then --If the player entered as a driver if ( seat == 0 ) then -- Turn off collisions setHeliBladeCollisionsEnabled ( source, false ) end end end addEventHandler ( "onVehicleEnter", root, onVehicleEnter )
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates