GetPedOccupiedVehicleSeat
		
		
		
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This function gets the seat that a specific ped is sitting in in a vehicle.
Syntax
int getPedOccupiedVehicleSeat ( ped thePed )
OOP Syntax Help! I don't understand this!
- Note: Prior to 1.5, the variable was .occupiedVehicleSeat
 - Method: ped:getOccupiedVehicleSeat(...)
 - Variable: .vehicleSeat
 
Required Arguments
- thePed: The ped whose vehicle seat you're looking up.
 
Returns
Returns an integer containing the number of the seat that the ped is currently in, if any. Seat 0 represents the driver's seat, any higher represents a passenger seat. Returns false if the ped is on foot, or the ped doesn't exist.
Example
This example finds what seat a random player is sitting in and outputs it to the chat box.
thePed = getRandomPlayer()
theVehicle = getPedOccupiedVehicle ( thePed )
if ( theVehicle ) then
    outputChatBox ( getPlayerName(thePed).." is in a vehicle in seat number " .. getPedOccupiedVehicleSeat ( thePed ) .. "." )
else
    outputChatBox ( getPlayerName(thePed).." is not in a vehicle." )
end
See Also
- addPedClothes
 - getPedClothes
 - removePedClothes
 - createPed
 - getPedAmmoInClip
 - getPedArmor
 - getPedFightingStyle
 - getPedOccupiedVehicle
 - getPedOccupiedVehicleSeat
 - getPedStat
 - getPedTarget
 - getPedTotalAmmo
 - getPedWalkingStyle
 - getPedWeapon
 - getPedWeaponSlot
 - getPedContactElement
 - getValidPedModels
 - isPedChoking
 - isPedDead
 - isPedDoingGangDriveby
 - isPedDucked
 - isPedHeadless
 - isPedInVehicle
 - isPedOnGround
 - isPedReloadingWeapon
 - isPedWearingJetpack
 - killPed
 - removePedFromVehicle
 - setPedAnimation
 - setPedAnimationProgress
 - setPedAnimationSpeed
 - setPedArmor
 - setPedDoingGangDriveby
 - setPedFightingStyle
 - setPedHeadless
 - setPedStat
 - setPedWalkingStyle
 - setPedWeaponSlot
 - warpPedIntoVehicle