GetPlayerACInfo: Difference between revisions
		
		
		
		
		
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 (→Syntax:   OOP syntax added)  | 
				Fernando187 (talk | contribs)   (Remove obsolete Requirements section)  | 
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{{Server function}}  | {{Server function}}  | ||
__NOTOC__  | __NOTOC__  | ||
{{  | {{Deprecated|onPlayerACInfo}}  | ||
This function returns anti-cheat info for a player.   | |||
This function returns anti-cheat info for a player. The info returned by this function can change over time, so use the server event [[onPlayerACInfo]] instead.  | |||
==Syntax==  | ==Syntax==  | ||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">  | ||
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*'''d3d9Size:''' A number representing the file size of any custom d3d9.dll the player may have installed.  | *'''d3d9Size:''' A number representing the file size of any custom d3d9.dll the player may have installed.  | ||
*'''d3d9MD5:''' A string containing the MD5 of any custom d3d9.dll the player may have installed.  | *'''d3d9MD5:''' A string containing the MD5 of any custom d3d9.dll the player may have installed.  | ||
*'''d3d9SHA256:''' A string containing the SHA256 of any custom d3d9.dll the player may have installed.  | *'''d3d9SHA256:''' A string containing the SHA256 of any custom d3d9.dll the player may have installed.  | ||
<!--  | |||
==Example==    | ==Example==    | ||
This example checks getPlayerACInfo for changes every 3 seconds  | This example checks getPlayerACInfo for changes every 3 seconds  | ||
| Line 64: | Line 62: | ||
</syntaxhighlight>  | </syntaxhighlight>  | ||
==  | ==Example==    | ||
{  | This example allows player serial exceptions for SD #14 (virtual machines)  | ||
<syntaxhighlight lang="lua">  | |||
-- List of serials which are allowed to use virtual machines  | |||
allowVM = { ["0123456789012345601234567890123456"] = true,  | |||
            ["A123637892167367281632896790123456"] = true,  | |||
            ["E123456789012347839207878392123456"] = true }  | |||
==  | function checkPlayersACInfo()  | ||
    for _,plr in ipairs( getElementsByType("player") ) do  | |||
        local ACInfo = getPlayerACInfo(plr)  | |||
        if string.find( ACInfo.DetectedAC, "14" ) then  | |||
            local serial = getPlayerSerial(plr)  | |||
            if not allowVM[serial] then  | |||
                kickPlayer( plr, "This server does not allow virtual machines." )  | |||
            end  | |||
        end  | |||
    end  | |||
end  | |||
setTimer( checkPlayersACInfo, 3000, 0 )  | |||
</syntaxhighlight>  | |||
-->  | |||
==See Also==  | ==See Also==  | ||
{{  | {{Player functions|server}}  | ||
Latest revision as of 17:12, 7 November 2024
| This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use onPlayerACInfo instead.  | 
This function returns anti-cheat info for a player. The info returned by this function can change over time, so use the server event onPlayerACInfo instead.
Syntax
table getPlayerACInfo( element thePlayer )
OOP Syntax Help! I don't understand this!
- Method: player:getACInfo(...)
 - Variable: .ACInfo
 
Required Arguments
- thePlayer: The player whose anti-cheat info you want to check.
 
Returns
Returns a table with the following entries:
- DetectedAC: A string containing a comma separated list of anti-cheat codes the player has triggered.
 - d3d9Size: A number representing the file size of any custom d3d9.dll the player may have installed.
 - d3d9MD5: A string containing the MD5 of any custom d3d9.dll the player may have installed.
 - d3d9SHA256: A string containing the SHA256 of any custom d3d9.dll the player may have installed.
 
See Also
- getAlivePlayers
 - getDeadPlayers
 - getPlayerAnnounceValue
 - getPlayerCount
 - getPlayerIdleTime
 - getPlayerIP
 - getPlayerVersion
 - getRandomPlayer
 - isPlayerMuted
 - redirectPlayer
 - resendPlayerACInfo
 - resendPlayerModInfo
 - setPlayerAnnounceValue
 - setPlayerMuted
 - setPlayerScriptDebugLevel
 - setPlayerTeam
 - setPlayerName
 - setPlayerVoiceBroadcastTo
 - setPlayerVoiceIgnoreFrom
 - setPlayerWantedLevel
 - spawnPlayer
 - takePlayerScreenShot
 - Shared
 - getPlayerTeam
 - getPlayerBlurLevel
 - setPlayerBlurLevel
 - getPlayerSerial
 - forcePlayerMap
 - getPlayerScriptDebugLevel
 - getPlayerFromName
 - getPlayerMoney
 - getPlayerName
 - getPlayerNametagColor
 - getPlayerNametagText
 - getPlayerPing
 - getPlayerWantedLevel
 - givePlayerMoney
 - isPlayerMapForced
 - isPlayerNametagShowing
 - setPlayerHudComponentVisible
 - setPlayerMoney
 - setPlayerNametagColor
 - setPlayerNametagShowing
 - setPlayerNametagText
 - takePlayerMoney
 - countPlayersInTeam
 - getPlayersInTeam
 - isVoiceEnabled
 - setControlState
 - getControlState