GetVehicleCompatibleUpgrades: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | |||
This function returns a table of all the compatible upgrades (or all for a specified slot, optionally) for a specifed vehicle. | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">table getVehicleCompatibleUpgrades ( [int slot] )</syntaxhighlight> | <syntaxhighlight lang="lua"> | ||
table getVehicleCompatibleUpgrades ( vehicle theVehicle, [int slot] ) | |||
</syntaxhighlight> | |||
===Required Arguments=== | |||
*'''theVehicle:''' The vehicle you wish to retrieve the list of compatible upgrades. | |||
===Optional Arguments=== | |||
*'''slot:''' The upgrade slot number for which you're getting the list (from 0 to 16). Compatible upgrades for all slots are listed if this is not specified. | |||
===Returns=== | |||
Returns a ''table'' with all the compatible upgrades, or ''false'' if invalid arguments are passed. | |||
==Example== | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler ( "onPlayerEnterVehicle", root, "onPlayerEnterVehicle" ) | |||
function onPlayerEnterVehicle ( vehicle, seat, jacked ) | |||
upgrades = getVehicleCompatibleUpgrades ( vehicle ) | |||
for upgradeKey, upgradeValue in upgrades do | |||
outputChatBox ( getVehicleUpgradeSlotName ( upgradeKey - 1 ) .. ": " .. upgradeValue ) | |||
end | |||
end | |||
</syntaxhighlight> | |||
==See Also== | |||
{{Vehicle_functions}} |
Revision as of 00:09, 24 March 2007
This function returns a table of all the compatible upgrades (or all for a specified slot, optionally) for a specifed vehicle.
Syntax
table getVehicleCompatibleUpgrades ( vehicle theVehicle, [int slot] )
Required Arguments
- theVehicle: The vehicle you wish to retrieve the list of compatible upgrades.
Optional Arguments
- slot: The upgrade slot number for which you're getting the list (from 0 to 16). Compatible upgrades for all slots are listed if this is not specified.
Returns
Returns a table with all the compatible upgrades, or false if invalid arguments are passed.
Example
addEventHandler ( "onPlayerEnterVehicle", root, "onPlayerEnterVehicle" ) function onPlayerEnterVehicle ( vehicle, seat, jacked ) upgrades = getVehicleCompatibleUpgrades ( vehicle ) for upgradeKey, upgradeValue in upgrades do outputChatBox ( getVehicleUpgradeSlotName ( upgradeKey - 1 ) .. ": " .. upgradeValue ) end end
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates