GetVehicleHeadLightColor: Difference between revisions
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==See Also== | ==See Also== | ||
{{Vehicle_functions}} | {{Vehicle_functions}} | ||
Revision as of 23:27, 28 January 2012
This function will get the headlight color of a vehicle.
Syntax
Click to collapse [-]
Server and Clientint, int, int getVehicleHeadLightColor ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle that you wish to set the headlight color of.
Returns
Returns three integers for the red, green and blue of the headlight color for the specified vehicle, false if an invalid vehicle was specified.
Examples
This example outputs the player vehicle head lights color.
Click to collapse [-]
Clientfunction getHeadLightsColor() local vehicle = getPedOccupiedVehicle(localPlayer) -- We get the player vehicle.. if (vehicle) then -- We check if he's on a vehicle... local r, g, b = getVehicleHeadLightColor(vehicle) -- We get the vehicle head lights color.. outputChatBox("Your vehicle lights color are: ".. r ..", ".. g ..", ".. b) -- We output them to the chatbox. end end addCommandHandler("lightscolor",getHeadLightsColor) -- Add the command handler attached to the function "getHeadLightsColor".
Click to collapse [-]
Serverfunction getHeadLightsColor(thePlayer) local vehicle = getPedOccupiedVehicle(thePlayer) -- We get the player vehicle.. if (vehicle) then -- We check if he's on a vehicle... local r, g, b = getVehicleHeadLightColor(vehicle) -- We get the vehicle head lights color.. outputChatBox("Your vehicle lights color are: ".. r ..", ".. g ..", ".. b, thePlayer) -- We output them to the chatbox. end end addCommandHandler("lightscolor",getHeadLightsColor) -- Add the command handler attached to the function "getHeadLightsColor".
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates