GetVehicleLandingGearDown: Difference between revisions
		
		
		
		
		
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| __NOTOC__   | __NOTOC__   | ||
| This function is used to check whether a vehicles' landing gear is down or not. | This function is used to check whether a vehicles' landing gear is down or not. Only planes can be used with this function. | ||
| ==Syntax==   | ==Syntax==   | ||
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| ==See Also== | ==See Also== | ||
| {{Vehicle functions}} | {{Vehicle functions}} | ||
| [[Category:Incomplete]] | [[Category:Incomplete]] | ||
Revision as of 14:19, 30 July 2007
This function is used to check whether a vehicles' landing gear is down or not. Only planes can be used with this function.
Syntax
bool getVehicleLandingGearDown ( vehicle thevehicle )
Required Arguments
- thevehicle: The vehicle that you wish to check its' landing gear state.
Returns
Returns true if landing gear is down, false if the landing gear is up.
Returns nil if the vehicle has no landing gear, or is invalid.
Example
This function tells you to pull up if you're flying low in a hydra with your landing gear up.
function checkGear( player )
    vehicle = getPlayerOccupiedVehicle( player )    --Get the players vehicle
    if ( ( getVehicleID(vehicle) == 520 ) and ( getVehicleLandingGearDown( vehicle ) == false ) ) then    --if the vehicle is a hydra, and the landing gear is up
        outputChatBox( "Pull up!", player )    --tell the player to pull up.
    end
end
See Also
- addVehicleUpgrade
- addVehicleSirens
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- setVehicleNitroActivated
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- removeVehicleSirens
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates