GetVehiclePanelState: Difference between revisions

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int getVehiclePanelState ( vehicle theVehicle, int panel )
int getVehiclePanelState ( vehicle theVehicle, int panel )
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{{OOP||[[vehicle]]:getPanelState||setVehiclePanelState()}}
{{OOP||[[vehicle]]:getPanelState||setVehiclePanelState}}


==Required Arguments==
==Required Arguments==

Revision as of 20:22, 14 July 2017

This function returns the current state of a specifed panel on the vehicle. A vehicle can have up to 7 panels.

Syntax

int getVehiclePanelState ( vehicle theVehicle, int panel )

OOP Syntax Help! I don't understand this!

Method: vehicle:getPanelState(...)
Counterpart: setVehiclePanelState


Required Arguments

  • theVehicle: the vehicle that you wish to know the panel state of.
  • panel: an integer specifying the panel you want to know the state of. Not every vehicle has every panel. Possible values are:
    • 0: Front-left panel
    • 1: Front-right panel
    • 2: Rear-left panel
    • 3: Rear-right panel
    • 4: Windscreen
    • 5: Front bumper
    • 6: Rear bumper

Returns

Returns an int indicating the state of the specified the panel. This is a value between 0 and 3, with 0 indicating the panel is undamaged and 3 indicating it is very damaged.

Example

This function creates an admiral and outputs every panel's state in the chatbox.

local admiral = createVehicle ( 445, 0, 0, 10 )
for i=0, 6 do
    local panel = getVehiclePanelState ( admiral, i )
    outputChatBox ( tostring ( panel ) )
end

See Also