GetVehicleRespawnRotation: Difference between revisions

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Created page with "{{Server function}} __NOTOC__ {{New feature/item|3.0156|1.5.5|14053|This function retrieves the respawn rotation of a vehicle.}} ==Syntax== <syntaxhighlight lang="lua"> f..."
 
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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
float, float, float getVehicleRespawnRotation ( element theVehicle )
float float float getVehicleRespawnRotation ( element theVehicle )
</syntaxhighlight>
</syntaxhighlight>
{{OOP||[[vehicle]]:getRespawnRotation|respawnRotation}}
{{OOP||[[vehicle]]:getRespawnRotation|respawnRotation}}

Revision as of 18:37, 14 February 2021

This function retrieves the respawn rotation of a vehicle.

Syntax

float float float getVehicleRespawnRotation ( element theVehicle )

OOP Syntax Help! I don't understand this!

Method: vehicle:getRespawnRotation(...)
Variable: .respawnRotation


Required Arguments

  • theVehicle: The vehicle which you'd like to retrieve the respawn rotation of.

Returns

Returns three floats indicating the respawn rotation of the vehicle, x, y and z respectively.

Example

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-- TODO


See Also