IsPedOnFire: Difference between revisions

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Returns ''true'' if the ped is on fire, ''false'' otherwise.
Returns ''true'' if the ped is on fire, ''false'' otherwise.


==مثال==
==Example==
<section class="server" name="Server" show="true">
<section class="server" name="Server" show="true">
This example checks if a random player is on fire, and if so gives him a fire extinguisher.
This example checks if a random player is on fire, and if so gives him a fire extinguisher.

Latest revision as of 21:05, 18 May 2020

This function checks if the specified ped is on fire or not.

Syntax

bool isPedOnFire ( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:isOnFire(...)
Variable: .onFire
Counterpart: setPedOnFire


Required Arguments

  • thePed: The ped to check.

Returns

Returns true if the ped is on fire, false otherwise.

Example

Click to collapse [-]
Server

This example checks if a random player is on fire, and if so gives him a fire extinguisher.

local randomPlayer = getRandomPlayer() 
if isPedOnFire ( randomPlayer ) then 
	giveWeapon ( randomPlayer, 42, 100, true ) 
end

See Also

Shared