OnPlayerBan: Difference between revisions
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==Example== | ==Example== | ||
This example outputs the responcible element and the ban pointer when a ban takes place. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | function outputBan ( banPointer, responcibleElement ) -- Define the banner and the ban pointer in the function. | ||
outputChatBox ( getPlayerName(responcibleElement ).." has banned ".. banPointer ..".", getRootElement(), 255, 0, 0 ) -- Output the ban. | |||
end | |||
addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban. | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{See also/Server event|Player events}} | {{See also/Server event|Player events}} | ||
Revision as of 16:14, 24 February 2010
This event is triggered when a player added a ban (like onBan).
Parameters
ban banPointer, player responsibleElement
- banPointer: The ban pointer which was added.
- responsibleElement: The player who added the ban
Source
The source of this event is the element that was responsible for the banning. If no responsible was specified, the source is the global root element.
Example
This example outputs the responcible element and the ban pointer when a ban takes place.
function outputBan ( banPointer, responcibleElement ) -- Define the banner and the ban pointer in the function. outputChatBox ( getPlayerName(responcibleElement ).." has banned ".. banPointer ..".", getRootElement(), 255, 0, 0 ) -- Output the ban. end addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban.
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled