OnPlayerBan: Difference between revisions
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==Example== | ==Example== | ||
when | This example outputs the responsible element and the banned player's name when a ban takes place. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function outputBan ( banPointer, responsibleElement ) -- Define the banner and the ban pointer in the function. | function outputBan ( banPointer, responsibleElement ) -- Define the banner and the ban pointer in the function. | ||
local banner = getPlayerName( | local banner = getPlayerName( responsibleElement ) or "Console" -- Get the banner's name. | ||
outputChatBox ( banner .." has | outputChatBox ( banner .." has banned ".. getPlayerName( source ) ..".", getRootElement(), 255, 0, 0 ) -- Output the ban. | ||
end | end | ||
addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban. | addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban. |
Revision as of 00:10, 2 June 2013
This event is triggered when a player added a ban (like onBan).
Parameters
ban banPointer, player responsiblePlayer
- banPointer: The ban pointer which was added.
- responsibleElement: The player who added the ban
Source
The source of this event is the player who was banned.
Example
This example outputs the responsible element and the banned player's name when a ban takes place.
function outputBan ( banPointer, responsibleElement ) -- Define the banner and the ban pointer in the function. local banner = getPlayerName( responsibleElement ) or "Console" -- Get the banner's name. outputChatBox ( banner .." has banned ".. getPlayerName( source ) ..".", getRootElement(), 255, 0, 0 ) -- Output the ban. end addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban.
Changelog
Version | Description |
---|
1.3.0-9.03908 | Fixed responsible element parameter |
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled