OnPlayerBan: Difference between revisions
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addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban. | addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban. | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Changelog== | |||
{{ChangelogHeader}} | |||
{{ChangelogItem|1.3.0-9.03908|Fixed responsible element parameter}} | |||
{{See also/Server event|Player events}} | {{See also/Server event|Player events}} |
Revision as of 02:19, 17 March 2012
This event is triggered when a player added a ban (like onBan).
Parameters
ban banPointer, player responsibleElement
- banPointer: The ban pointer which was added.
- responsibleElement: The player who added the ban
Source
The source of this event is the player who was banned.
Example
This example outputs the responsible element and the banned player's name when a ban takes place.
function outputBan ( banPointer, responsibleElement ) -- Define the banner and the ban pointer in the function. local banner = getPlayerName( responsibleElement ) or "Console" -- Get the banner's name. outputChatBox ( banner .." has banned ".. getPlayerName( source ) ..".", getRootElement(), 255, 0, 0 ) -- Output the ban. end addEventHandler ( "onPlayerBan", getRootElement(), outputBan ) -- Trigger the function when there is a ban.
Changelog
Version | Description |
---|
1.3.0-9.03908 | Fixed responsible element parameter |
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled