OnPlayerMarkerLeave: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (See Also for server events) |
||
Line 25: | Line 25: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{See also/Server event|Player events}} | |||
{{ | |||
[[Category:Needs Example]] | [[Category:Needs Example]] |
Revision as of 17:47, 12 January 2008
This event is triggered when a player leaves the area of a marker.
Parameters
marker markerLeft, bool matchingDimension
- markerLeft: The marker the player left
- matchingDimension: Whether the player and the marker he left are in the same dimension
Source
The source of this event is the player that left the marker.
Example
This example does...
--This line does... blah() --This line does this... mooo
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch