OnPlayerPickupHit: Difference between revisions
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{{See also/Server event|Player events}} | |||
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[[Category:Needs Example]] | [[Category:Needs Example]] |
Revision as of 17:47, 12 January 2008
This event is triggered when a player hits a pickup.
Parameters
pickup pickupHit, bool matchingDimension
- pickupHit: The pickup the player hit
- matchingDimension: Whether the player and the pickup he hit are in the same dimension
Source
The source of this event is the player that hit the pickup.
Cancel effect
If this event is canceled, the player will not be able to pick up this pickup.
Example
This example does...
--This line does... blah() --This line does this... mooo
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch