OnPlayerPickupHit

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Revision as of 04:16, 19 August 2010 by Ca11um (talk | contribs) (→‎Example)
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This event is triggered when a player hits a pickup.

Parameters

pickup pickupHit, bool matchingDimension
  • pickupHit: The pickup the player hit
  • matchingDimension: Whether the player and the pickup he hit are in the same dimension

Source

The source of this event is the player that hit the pickup.

Cancel effect

If this event is canceled, the player will not be able to pick up this pickup.

Example

This example disables the use of armour pickups.

function armourBlock(pickup,dimension)
	if (getPickupType(pickup) == 1) then -- If it's an armour pickup
		cancelEvent() -- Cancel the event
		outputChatBox("Armour pickups are disabled.",source,255,0,0)
	end
end
addEventHandler("onPlayerPickupHit",getRootElement(),armourBlock)

See Also

Player events


Event functions