OnPlayerQuit: Difference between revisions

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__NOTOC__  
__NOTOC__
This event is triggered when a player leaves the game, for whatever reason.
{{Server event}}
This event is triggered when a player disconnects from the server.


==Syntax==  
==Parameters==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void [[onPlayerQuit]] ( string reason
string quitType, string reason, element responsibleElement
</syntaxhighlight>  
</syntaxhighlight>  


==Example==  
*'''quitType''': How the player left. Possible values:
This example does...
**''"Unknown"''
**''"Quit"''
**''"Kicked"''
**''"Banned"''
**''"Bad Connection"''
**''"Timed out"''
 
*'''reason''': If the player was kicked or banned, the reason given goes here. If the player was '''not''' kicked or banned, this will be false.
*'''responsibleElement''': The element that was responsible for kicking or banning the player. This is commonly another player, but can also be the console element.
 
==Source==
The [[event system#Event source|source]] of this event is the [[player]] that left the server.
 
==Cancel effect==
This event cannot be canceled.
 
==Example==
This example gets a quitting player's name and outputs that they left the server.
 
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
outputDebugString ( "Kills blip when player exits" ) --Outputs to debug console
-- we register quitPlayer as a handler for the event
function onPlayerQuit () --When the player quits
addEventHandler("onPlayerQuit", root,
destroyBlipsAttachedTo ( source ) --Destorys the blips
function(quitType)
removePlayerFromTeam ( source ) --Also removes player from the previously selected team
outputChatBox(getPlayerName(source).." has left the server ("..quitType..")")
end
end
)
</syntaxhighlight>


addEventHandler ( "onPlayerQuit", root, onPlayerQuit ) --The event
{{See also/Server event|Player events}}
</syntaxhighlight>

Latest revision as of 13:14, 25 January 2024

This event is triggered when a player disconnects from the server.

Parameters

string quitType, string reason, element responsibleElement
  • quitType: How the player left. Possible values:
    • "Unknown"
    • "Quit"
    • "Kicked"
    • "Banned"
    • "Bad Connection"
    • "Timed out"
  • reason: If the player was kicked or banned, the reason given goes here. If the player was not kicked or banned, this will be false.
  • responsibleElement: The element that was responsible for kicking or banning the player. This is commonly another player, but can also be the console element.

Source

The source of this event is the player that left the server.

Cancel effect

This event cannot be canceled.

Example

This example gets a quitting player's name and outputs that they left the server.

-- we register quitPlayer as a handler for the event
addEventHandler("onPlayerQuit", root,
	function(quitType)
		outputChatBox(getPlayerName(source).." has left the server ("..quitType..")")
	end
)

See Also

Player events


Event functions