OnPlayerUnmute: Difference between revisions
Jump to navigation
Jump to search
(Changed sentence @ 'Source') |
|||
Line 7: | Line 7: | ||
==Source== | ==Source== | ||
The source of this event is the player | The source of this event is the player who got unmuted. | ||
==Cancel effect== | ==Cancel effect== |
Revision as of 13:32, 9 August 2014
This event is triggered when a player has been unmuted by setPlayerMuted.
Parameters
none
Source
The source of this event is the player who got unmuted.
Cancel effect
If this event is canceled, the player will not be unmuted.
Example
This example outputs to chatbox the player name who's unmuted.
function unmuted() outputChatBox(getPlayerName(source) .. " has been unmuted", root, 255, 0, 0) end addEventHandler("onPlayerUnmute", root, unmuted)
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled