OnPlayerVoiceStop: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Server event}} __NOTOC__ <div style="border: 1px dotted blue; background: #00CC66;padding:4px;margin-bottom:2px;">'''Note''': This event should only be used as a low-level fu...") |
No edit summary |
||
Line 11: | Line 11: | ||
==Example== | ==Example== | ||
This | This example outputs to the world that the player stopped talking. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">addEventHandler("onPlayerVoiceStop",root,function() | ||
outputChatBox(getPlayerName(source)..." has stopped talking.",root) | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{See also/Server event|Player events}} | {{See also/Server event|Player events}} |
Revision as of 23:21, 27 April 2012
Note: This event should only be used as a low-level function for advanced users. For typical Voice scripting, please see the Voice Resource
This event is triggered when a player stops talking through voice chat.
Parameters
No parameters.
Source
The source of this event is the player element that just stopped talking through voice chat.
Example
This example outputs to the world that the player stopped talking.
addEventHandler("onPlayerVoiceStop",root,function() outputChatBox(getPlayerName(source)..." has stopped talking.",root) end)
See Also
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled