PasswordHash: Difference between revisions
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*** an empty string will automatically generate a salt with the ''cost'' provided | *** an empty string will automatically generate a salt with the ''cost'' provided | ||
*** if a string is provided, the given salt is used (do not do this!) | *** if a string is provided, the given salt is used (do not do this!) | ||
===Returns=== | ===Returns=== |
Revision as of 06:21, 1 May 2017
This template is no longer in use as it results in poor readability. This function creates a new password hash using a specified hashing algorithm.
Syntax
string passwordHash ( string password, string algorithm [, table options = {} ][, function callback ])
Required Arguments
- password: The password to hash.
- algorithm: The algorithm to use:
- bcrypt: use the bcrypt hashing algorithm
Optional Arguments
- options: table with options for the hashing algorithm, as detailed below
- callback: providing a callback will run this function asynchronously, the arguments to the callback are the same as the returned values below.
Options for each hashing algorithm
- bcrypt:
- cost (int), default: 10. Visit this link to determine the number of rounds appropriate for your server.
- salt (string), default: automatically generate salt
- an empty string will automatically generate a salt with the cost provided
- if a string is provided, the given salt is used (do not do this!)
Returns
Returns the hash as a string if hashing was successful, false otherwise. If a callback was provided, the aforementioned values are arguments to the callback, and this function will always return true.
Example
This example makes use of passwordHash and passwordVerify in account creation and account login to boost up security.
Click to collapse [-]
Example 1- Use </accountCreate [username] [password]> to create an account.
- Use </accountLogin [username] [password]> to login in account.
-- lets add command handler that will handle the account creation addCommandHandler("accountCreate",function(source,cmd,username,password) if (username and password) then local hashedPassword = passwordHash(password,"bcrypt") -- create new hash for password if (hashedPassword) then -- check if hash has been generated local account = addAccount(username,hashedPassword) -- now lets add account with new hash what we got when we made it for password. if (account) then setAccountData(account,"hash_password",hashedPassword) -- store accounts password hash in order to verify it when it's needed. outputChatBox("Account successfuly created! Now please login. Syntax </accountLogin [username] [password]>",source,20,160,20) else outputChatBox("Account already exists! Please try again with different username.",source,20,160,20) end else outputChatBox("Securing your password failed! Please try again or contact an administrator.",source,160,20,20) end else outputChatBox("Wrong parameters! Correct Syntax </accountCreate [username] [password]>",source,160,20,20) end end); -- lets add command handler that will handle the account login addCommandHandler("accountLogin",function(source,cmd,username,password) if (username and password) then local account = getAccount(username) -- get entered account if (account) then -- check if entered account exists local hashedPassword = getAccountData(account,"hash_password") -- lets get hashed password if (passwordVerify(password,hashedPassword)) then -- check if hash and entered password matches if logIn(source,account,hashedPassword) then -- now lets login player into account outputChatBox("Login successfull. Welcome, "..getAccountName(account).."!",source,20,160,20) end else outputChatBox("Password is incorrect!",source,160,20,20) end else outputChatBox("Account doesn't exist! Please try again with different account.",source,160,20,20) end else outputChatBox("Wrong parameters! Correct Syntax </accountCreate [username] [password]>",source,160,20,20) end end);
See Also
- addDebugHook
- base64Decode
- base64Encode
- debugSleep
- decodeString
- encodeString
- fromJSON
- generateKeyPair
- getColorFromString
- getDevelopmentMode
- getDistanceBetweenPoints2D
- getDistanceBetweenPoints3D
- getEasingValue
- getNetworkStats
- getNetworkUsageData
- getPerformanceStats
- getRealTime
- getTickCount
- getTimerDetails
- getTimers
- getFPSLimit
- getUserdataType
- getVersion
- gettok
- isTransferBoxVisible
- setTransferBoxVisible
- hash
- inspect
- interpolateBetween
- iprint
- isOOPEnabled
- isTimer
- killTimer
- md5
- passwordHash
- passwordVerify
- pregFind
- pregMatch
- pregReplace
- removeDebugHook
- resetTimer
- setDevelopmentMode
- setFPSLimit
- setTimer
- ref
- deref
- sha256
- split
- teaDecode
- teaEncode
- toJSON
- tocolor
- getProcessMemoryStats
- utfChar
- utfCode
- utfLen
- utfSeek
- utfSub
- bitAnd
- bitNot
- bitOr
- bitXor
- bitTest
- bitLRotate
- bitRRotate
- bitLShift
- bitRShift
- bitArShift
- bitExtract
- bitReplace