ReloadPedWeapon
Jump to navigation
Jump to search
This function makes a pedestrian reload their weapon.
Syntax
bool reloadPedWeapon ( ped thePed )
Required Arguments
- thePed: The ped who will reload their weapon.
Returns
Returns true if the pedestrian was made to reload, or false if invalid arguments were passed or that pedestrian has a weapon which cannot be reloaded.
Example
This example adds a 'reloadgun' console command that lets players reload their weapon.
function reloadGun ( sourcePlayer, command ) reloadPedWeapon ( sourcePlayer ) end addCommandHandler ( "reloadgun", reloadGun )
See Also
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle