RemovePedClothes: Difference between revisions

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addEventHandler ( "onPlayerVehicleEnter", getRootElement(), addHelmetOnEnter )
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), addHelmetOnEnter )


function addHelmetOnExit ( vehicleExited, seat, jacked )
function removeHelmetOnExit ( vehicleExited, seat, jacked )
     if getElementModel ( vehicleExited ) == 522 then      -- if it's a nrg
     if getElementModel ( vehicleExited ) == 522 then      -- if it's a nrg
         removePedClothes ( source, 16, "moto", "moto" )    -- remove that helmet
         removePedClothes ( source, 16, "moto", "moto" )    -- remove that helmet
     end
     end
end
end
addEventHandler ( "onPlayerVehicleExit", getRootElement(), addHelmetOnExit )
addEventHandler ( "onPlayerVehicleExit", getRootElement(), removeHelmetOnExit )
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Revision as of 19:53, 5 May 2013

This function is used to remove the current clothes of a certain type on a ped. It will remove them if the clothesTexture and clothesModel aren't specified, or if they match the current clothes on that slot.

Syntax

bool removePedClothes ( ped thePed, int clothesType, [ string clothesTexture, string clothesModel ] )

Required Arguments

  • thePed: The ped you want to remove clothes from.
  • clothesType: the clothes slot/type to remove. See the clothes catalog.

Optional Arguments

  • clothesTexture: (Server only) A string determining the clothes texture that will be removed. See the clothes catalog.
  • clothesModel: (Server only) A string determining the clothes model that will be removed. See the clothes catalog.

Returns

This function returns true if the clothes were successfully removed from the ped, false otherwise.

Example

Click to collapse [-]
Server

This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.

function addHelmetOnEnter ( vehicleEntered, seat, jacked )
    if getElementModel ( vehicleEntered ) == 522 then      -- if it's a nrg
        addPedClothes ( source, "moto", "moto", 16 )       -- add the helmet
    end
end
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), addHelmetOnEnter )

function removeHelmetOnExit ( vehicleExited, seat, jacked )
    if getElementModel ( vehicleExited ) == 522 then       -- if it's a nrg
        removePedClothes ( source, 16, "moto", "moto" )    -- remove that helmet
    end
end
addEventHandler ( "onPlayerVehicleExit", getRootElement(), removeHelmetOnExit )

See Also