RemoveVehicleSirens: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
{{New feature/item| | {{New feature/item|3.0130|1.3.0|3968| | ||
This function removes sirens from a vehicle. | This function removes sirens from a vehicle. | ||
}} | }} | ||
Line 17: | Line 17: | ||
==Example== | ==Example== | ||
This example adds a vehicle siren on entering a vehicle and removes a vehicle siren on exiting. | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler("onVehicleEnter",root,function(player,seat) | |||
if(player)and(seat==0)then | |||
addVehicleSirens(source,1,1) | |||
end | |||
end) | |||
== | addEventHandler("onVehicleExit",root,function(player,seat) | ||
if(player)and(seat==0)then | |||
removeVehicleSirens(source) | |||
end | |||
end) | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Vehicle_functions}} | {{Vehicle_functions|server}} | ||
Latest revision as of 17:03, 7 November 2024
This function removes sirens from a vehicle.
Syntax
bool removeVehicleSirens ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle to remove the sirens of
Returns
Returns true if sirens were successfully removed from the vehicle, false otherwise.
Example
This example adds a vehicle siren on entering a vehicle and removes a vehicle siren on exiting.
addEventHandler("onVehicleEnter",root,function(player,seat) if(player)and(seat==0)then addVehicleSirens(source,1,1) end end) addEventHandler("onVehicleExit",root,function(player,seat) if(player)and(seat==0)then removeVehicleSirens(source) end end)
See Also
- addVehicleSirens
- getModelHandling
- getVehicleIdleRespawnDelay
- getVehicleRespawnDelay
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehiclesOfType
- isVehicleRespawnable
- removeVehicleSirens
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setModelHandling
- setVehicleIdleRespawnDelay
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- spawnVehicle
- toggleVehicleRespawn
- Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates