RemoveVehicleSirens: Difference between revisions

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Line 19: Line 19:
<syntaxhighlight lang="lua">addEventHandler("onVehicleEnter",root,function(player,seat)
<syntaxhighlight lang="lua">addEventHandler("onVehicleEnter",root,function(player,seat)
   if(player)and(seat==0)then
   if(player)and(seat==0)then
      vehicle = getPedOccupiedVehicle(player)
       addVehicleSirens(source,1,1)
       addVehicleSirens(vehicle,1,1)
   end
   end
end)
end)
addEventHandler("onVehicleExit",root,function(player,seat)
addEventHandler("onVehicleExit",root,function(player,seat)
   if(player)and(seat==0)then
   if(player)and(seat==0)then
      vehicle = getPedOccupiedVehicle(player)
       removeVehicleSirens(source)
       removeVehicleSirens(vehicle)
   end
   end
end)
end)

Revision as of 17:03, 20 April 2012

ADDED/UPDATED IN VERSION 1.4 r3966:

This function removes sirens from a vehicle.

Syntax

bool removeVehicleSirens ( vehicle theVehicle )

Required Arguments

  • theVehicle: The vehicle to remove the sirens of

Returns

Returns true if sirens were successfully removed from the vehicle, false otherwise.

Example

addEventHandler("onVehicleEnter",root,function(player,seat)
   if(player)and(seat==0)then
      addVehicleSirens(source,1,1)
   end
end)

addEventHandler("onVehicleExit",root,function(player,seat)
   if(player)and(seat==0)then
      removeVehicleSirens(source)
   end
end)

Requirements

This template will be deleted.

See Also