SetPedAnimationSpeed: Difference between revisions

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{{Server client function}}
{{Server client function}}
{{New feature/item|3.0156|1.5.5|14219|
{{New feature/item|3.0156|1.5.5|14219|
Sets the current animation speed of a player or ped.
Sets the speed of a currently running animation for a particular player or ped.
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Revision as of 15:38, 25 May 2019

Sets the speed of a currently running animation for a particular player or ped.

Syntax

bool setPedAnimationSpeed ( ped thePed [, string anim = "", float speed = 1.0 ] )

OOP Syntax Help! I don't understand this!

Method: ped:setAnimationProgress(...)


Required Arguments

  • thePed: the player or ped you want to change animation speed of.

Optional Arguments

  • anim: the animation name it will affect.
  • speed: a float containing the speed between 0.0–1.0 you want to apply to the animation. This limitation may be adjusted in the future, so do not provide speeds outside this boundary.

Returns

Returns true if successful, false otherwise.

Example

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See Also