SetPedAnimationSpeed

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Sets the current animation speed of a player or ped.

Syntax

bool setPedAnimationSpeed ( ped thePed [, string anim = "", float speed = 1.0 ] )

OOP Syntax Help! I don't understand this!

Method: ped:setAnimationProgress(...)


Required Arguments

  • thePed: the player or ped you want to change animation speed of.

Optional Arguments

  • anim: the animation name it will affect.
  • speed: a float containing the speed between 0.0–1.0 you want to apply to the animation.

Returns

Returns true if successful, false otherwise.

Example

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See Also