SetPlayerMoney: Difference between revisions
Jump to navigation
Jump to search
m (fixed typo made by norby89) |
m (→Example: fixed example) |
||
Line 18: | Line 18: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function setCash ( player, command, amount ) -- when the setcash function is called | function setCash ( player, command, amount ) -- when the setcash function is called | ||
setPlayerMoney ( | setPlayerMoney ( player, tonumber(amount) ) -- change player's money to the desired amount | ||
end | end | ||
addCommandHandler ( "setcash", setCash ) -- add a command handler for setcash | addCommandHandler ( "setcash", setCash ) -- add a command handler for setcash |
Revision as of 07:36, 11 October 2007
This article needs checking. | |
Reason(s): The first time you set the money for a player it doesn't set the correct amount of money, for example setting it to $100000 gives $98755, this applies to givePlayerMoney as well --Norby89 09:10, 5 August 2007 (CDT) |
Sets a player's money to a certain value, regardless of current player money.
Syntax
bool setPlayerMoney ( player thePlayer, int amount )
Required Arguments
- thePlayer: Which player to set the money of
- amount: A whole integer specifying the new amount of money the player will have
Returns
Returns true if the money was added, or false if invalid parameters were passed.
Example
This example sets the player's money to the desired amount when he types "setcash" in console.
function setCash ( player, command, amount ) -- when the setcash function is called setPlayerMoney ( player, tonumber(amount) ) -- change player's money to the desired amount end addCommandHandler ( "setcash", setCash ) -- add a command handler for setcash
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState