SetTrainDirection: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m (Needs example)  | 
				No edit summary  | 
				||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 6: | Line 6: | ||
==Syntax==  | ==Syntax==  | ||
<syntaxhighlight lang="lua">bool setTrainDirection ( vehicle train, bool clockwise )</syntaxhighlight>  | <syntaxhighlight lang="lua">bool setTrainDirection ( vehicle train, bool clockwise )</syntaxhighlight>  | ||
{{OOP||[[vehicle]]:setDirection|direction|getTrainDirection}}  | |||
===Required Arguments===  | ===Required Arguments===  | ||
*'''train:''' the train whose direction to change.  | *'''train:''' the train whose direction to change.  | ||
| Line 15: | Line 15: | ||
==Example==  | ==Example==  | ||
This function will make a train driving clockwise.  | |||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">  | ||
--  | |||
function createTrain(source)  | |||
	local myTrain = createVehicle(537,1995,-1949,13)  -- Create the train  | |||
	setTrainDirection(myTrain, true) -- Make the train drive clockwise  | |||
        setTrainSpeed(myTrain, 1) -- Speed up  | |||
end  | |||
addCommandHandler("mytrain", createTrain)  | |||
</syntaxhighlight>  | </syntaxhighlight>  | ||
==See Also==  | ==See Also==  | ||
{{Vehicle functions}}  | {{Vehicle functions}}  | ||
Latest revision as of 22:26, 18 December 2014
Sets the direction in which a train or tram drives over the rails (clockwise or counterclockwise).
Syntax
bool setTrainDirection ( vehicle train, bool clockwise )
OOP Syntax Help! I don't understand this!
- Method: vehicle:setDirection(...)
 - Variable: .direction
 - Counterpart: getTrainDirection
 
Required Arguments
- train: the train whose direction to change.
 - clockwise: if true, will make the train go clockwise. If false, makes it go counterclockwise.
 
Returns
Returns true if successful, false otherwise.
Example
This function will make a train driving clockwise.
function createTrain(source)
	local myTrain = createVehicle(537,1995,-1949,13)  -- Create the train
	setTrainDirection(myTrain, true) -- Make the train drive clockwise
        setTrainSpeed(myTrain, 1) -- Speed up
end
addCommandHandler("mytrain", createTrain)
See Also
- addVehicleUpgrade
 - addVehicleSirens
 - attachTrailerToVehicle
 - blowVehicle
 - createVehicle
 - detachTrailerFromVehicle
 - fixVehicle
 - getOriginalHandling
 - getTrainDirection
 - getTrainPosition
 - getTrainSpeed
 - getVehicleColor
 - getVehicleCompatibleUpgrades
 - getVehicleController
 - getVehicleDoorOpenRatio
 - getVehicleDoorState
 - getVehicleEngineState
 - getVehicleHandling
 - getVehicleHeadLightColor
 - getVehicleLandingGearDown
 - getVehicleLightState
 - getVehicleMaxPassengers
 - getVehicleModelFromName
 - getVehicleName
 - getVehicleNameFromModel
 - setVehicleNitroActivated
 - getVehicleOccupant
 - getVehicleOccupants
 - getVehicleOverrideLights
 - getVehiclePaintjob
 - getVehiclePanelState
 - getVehiclePlateText
 - getVehicleSirenParams
 - getVehicleSirens
 - getVehicleSirensOn
 - getVehicleTowedByVehicle
 - getVehicleTowingVehicle
 - getVehicleTurretPosition
 - getVehicleType
 - getVehicleUpgradeOnSlot
 - getVehicleUpgradeSlotName
 - getVehicleUpgrades
 - getVehicleVariant
 - getVehicleWheelStates
 - isTrainDerailable
 - isTrainDerailed
 - isVehicleBlown
 - isVehicleDamageProof
 - isVehicleFuelTankExplodable
 - isVehicleLocked
 - isVehicleOnGround
 - isVehicleTaxiLightOn
 - removeVehicleUpgrade
 - removeVehicleSirens
 - setTrainDerailable
 - setTrainDerailed
 - setTrainDirection
 - setTrainPosition
 - setTrainSpeed
 - setVehicleColor
 - setVehicleDamageProof
 - setVehicleDoorOpenRatio
 - setVehicleDoorState
 - setVehicleDoorsUndamageable
 - setVehicleEngineState
 - setVehicleFuelTankExplodable
 - setVehicleHandling
 - setVehicleHeadLightColor
 - setVehicleLandingGearDown
 - setVehicleLightState
 - setVehicleLocked
 - setVehicleOverrideLights
 - setVehiclePaintjob
 - setVehiclePanelState
 - setVehiclePlateText
 - setVehicleSirens
 - setVehicleSirensOn
 - setVehicleTaxiLightOn
 - setVehicleTurretPosition
 - setVehicleVariant
 - setVehicleWheelStates