SetTrainPosition: Difference between revisions

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==Example==
==Example==
<section name="Example 1" class="server" show="true">
local function setMyPosition(player, _, position)
local veh = player.vehicle
if not veh then
player:outputChat("You are not in a vehicle!")
return
end


if veh.vehicleType ~= "Train" then
player:outputChat("You are not in a train!")
return
end
-- convert position to a number
position = tonumber(position)
-- if position cannot be converted to a number
if not position then
player:outputChat("Syntax: /settrainpos <position>")
player:outputChat("position: number between 0 and 1")
return
end
if (position < 0) or (position > 1) then
player:outputChat("position must be between 0 and 1!")
end
veh.position = position
end
addCommandHandler("settrainpos", setMyPosition)
</section>
{{Example}}
{{Example}}


==See Also==
==See Also==
{{Vehicle functions}}
{{Vehicle functions}}

Revision as of 16:05, 2 January 2016

Sets the position the train is currently on the track

Syntax

bool setTrainPosition ( vehicle train, float position )

OOP Syntax Help! I don't understand this!

Method: vehicle:setTrainPosition(...)
Variable: .trainPosition
Counterpart: getTrainPosition


Required Arguments

  • train: the train of which to set the track
  • position: the position along the track

Returns

Returns true if the train position was set, false otherwise.

Example

Click to collapse [-]
Example 1

local function setMyPosition(player, _, position) local veh = player.vehicle if not veh then player:outputChat("You are not in a vehicle!") return end

if veh.vehicleType ~= "Train" then player:outputChat("You are not in a train!") return end

-- convert position to a number position = tonumber(position)

-- if position cannot be converted to a number if not position then player:outputChat("Syntax: /settrainpos <position>") player:outputChat("position: number between 0 and 1") return end

if (position < 0) or (position > 1) then player:outputChat("position must be between 0 and 1!") end

veh.position = position end addCommandHandler("settrainpos", setMyPosition)

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-- TODO


See Also