SetTrainTrack: Difference between revisions

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m (shared)
m (fix typo)
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</syntaxhighlight></section>
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<section name="Object Orientated" class="server"><syntaxhighlight lang="lua">
<section name="Object Oriented" class="server"><syntaxhighlight lang="lua">
addCommandHandler("trackies",
addCommandHandler("trackies",
function (player, _, track)
function (player, _, track)

Revision as of 17:57, 13 July 2016

Sets the track of a train

Syntax

bool setTrainTrack ( vehicle train, int track )

OOP Syntax Help! I don't understand this!

Method: vehicle:setTrack(...)
Variable: .track
Counterpart: getTrainTrack


Required Arguments

  • train: the train of which to set the track
  • track: the track where you want to set the train. It can be 0, 1, 2 or 3.

Returns

Returns true if the track was set to the train, false otherwise.

Example

This server-side script allows the player to change the track of their train.

Click to expand [+]
Procedural
Click to expand [+]
Object Oriented

See Also

Shared