SetTrainTrack: Difference between revisions
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m (add section classes) |
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==Example== | ==Example== | ||
This server-side script allows the player to change the track of their train. | This server-side script allows the player to change the track of their train. | ||
<section name="Procedural"><syntaxhighlight lang="lua"> | <section name="Procedural" class="server"><syntaxhighlight lang="lua"> | ||
addCommandHandler("trackies", | addCommandHandler("trackies", | ||
function (player, _, track) | function (player, _, track) | ||
Line 34: | Line 34: | ||
) | ) | ||
</syntaxhighlight></section> | </syntaxhighlight></section> | ||
<section name="Object Orientated"><syntaxhighlight lang="lua"> | <section name="Object Orientated" class="server"><syntaxhighlight lang="lua"> | ||
addCommandHandler("trackies", | addCommandHandler("trackies", | ||
function (player, _, track) | function (player, _, track) |
Revision as of 19:40, 29 December 2015
Sets the track of a train
Syntax
bool setTrainTrack ( vehicle train, int track )
OOP Syntax Help! I don't understand this!
- Method: vehicle:setTrack(...)
- Variable: .track
- Counterpart: getTrainTrack
Required Arguments
- train: the train of which to set the track
- track: the track where you want to set the train. It can be 0, 1, 2 or 3.
Returns
Returns true if the track was set to the train, false otherwise.
Example
This server-side script allows the player to change the track of their train.
Click to expand [+]
ProceduralClick to expand [+]
Object OrientatedSee Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates