SetVehicleDamageProof: Difference between revisions

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(Removed Template:Needs Checking: The serverside version does work)
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{{Needs_Checking|Broken serverside, tested and working clientside --[[User:Ransom|Ransom]] 09:41, 18 September 2007 (CDT)}}
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{{Server client function}}
{{Server client function}}

Revision as of 16:21, 18 September 2007

This functions makes a vehicle damage proof, so it won't take damage from bullets, hits, explosions or fire. A damage proof's vehicle health can still be changed via script. Also, flipping the vehicle still causes it to explode.

Syntax

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Server and Client
bool setVehicleDamageProof ( vehicle theVehicle, bool damageProof )

Required Arguments

  • theVehicle: The vehicle you wish to make damage proof.
  • damageProof: true is damage proof, false is damageable.

Returns

Returns true if the vehicle was set damage proof succesfully, false if the arguments are invalid or it failed.

Example

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Server and Client

This example spawns a vehicle and sets it damage proof immediately.

newvehicle = createVehicle(602, 0, 0, 6)
setVehicleDamageProof(newvehicle, true)

See Also