SetVehicleDoorState: Difference between revisions

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==Required Arguments==
==Required Arguments==
*'''Vehicle:''' A handle to the [[vehicle]] that you wish to change the door state of.
*'''theVehicle:''' A handle to the [[vehicle]] that you wish to change the door state of.
*'''Door:''' A whole number between 0 and 5.
*'''Door:''' A whole number between 0 and 5.
*'''State:''' A whole number determining the new state of the door. (0: intact, 1: swinging-free 2: bashed, 3: bashed+swinging-free, 4: missing )
*'''State:''' A whole number determining the new state of the door. (0: intact, 1: swinging-free 2: bashed, 3: bashed+swinging-free, 4: missing )


==Example==
==Example==
<syntaxhighlight lang="lua">newcar = createVehicle ( 520, 1024, 1024, 1024 )
<syntaxhighlight lang="lua">local newcar = createVehicle ( 520, 1024, 1024, 1024 )
state = setVehicleDoorState ( newcar, 2, 4 ) -- Breaks the front-left door off of a vehicle.
state = setVehicleDoorState ( newcar, 2, 4 ) -- Breaks the front-left door off of a vehicle.
</syntaxhighlight>
</syntaxhighlight>

Revision as of 16:13, 13 August 2007

This function sets the state of a specified door on the vehicle.

Syntax

setVehicleDoorState ( vehicle theVehice, int door, int state )

Required Arguments

  • theVehicle: A handle to the vehicle that you wish to change the door state of.
  • Door: A whole number between 0 and 5.
  • State: A whole number determining the new state of the door. (0: intact, 1: swinging-free 2: bashed, 3: bashed+swinging-free, 4: missing )

Example

local newcar = createVehicle ( 520, 1024, 1024, 1024 )
state = setVehicleDoorState ( newcar, 2, 4 ) -- Breaks the front-left door off of a vehicle.

See Also