SetVehicleIdleRespawnDelay: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
This function sets the time delay (in milliseconds) the vehicle will remain at its position while empty | This function sets the time delay (in milliseconds) the vehicle will remain at its position while empty. [[toggleVehicleRespawn]] must be set to true for this function to work. | ||
==Syntax== | ==Syntax== |
Revision as of 21:22, 26 August 2012
This function sets the time delay (in milliseconds) the vehicle will remain at its position while empty. toggleVehicleRespawn must be set to true for this function to work.
Syntax
bool setVehicleIdleRespawnDelay ( vehicle theVehicle, int timeDelay )
Required Arguments
- theVehicle: The vehicle you wish to change the respawn delay of.
- timeDelay: The number of milliseconds the vehicle will be allowed to remain unused until it respawns.
Returns
Returns true if the vehicle was found and edited.
Example
This example creates a vehicle and sets its respawn delay to 20 seconds.
theVehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle if ( theVehicle ) then setVehicleIdleRespawnDelay ( theVehicle, 20000 ) -- tell the server to respawn the vehicle 20 seconds after it's been left. end
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates