SetVehicleNitroActivated: Difference between revisions

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function( pPlayer )
function( pPlayer )
if pPlayer == localPlayer then
if pPlayer == localPlayer then
if not isVehicleNitroInstalled( source ) then
if not getVehicleUpgradeOnSlot( source, 8 ) then -- Nitro installed?
addVehicleUpgrade( source, 1010 ) -- Install a nitro.
addVehicleUpgrade( source, 1010 ) -- Install a nitro.
setVehicleNitroActivated( source, true ) -- Activate the nitro.
setVehicleNitroActivated( source, true ) -- Activate the nitro.

Revision as of 17:02, 9 February 2013

ADDED/UPDATED IN VERSION 1.3.1 r4993:

This function activate the nitro on the vehicle.

Note: This function return false if nitro is not exists. So you need add nitro via function addVehicleUpgrade.

Syntax

bool setVehicleNitroActivated ( vehicle theVehicle, bool state )

Required Arguments

  • theVehicle The vehicle which you want to check an activation.
  • state true if you want to activate the nitro, false if you want to disable it.

Returns

Returns true if the nitro is activated successfully on the vehicle, false otherwise.

Example

addEventHandler( 'onClientVehicleEnter', root,
	function( pPlayer )
		if pPlayer == localPlayer then
			if not getVehicleUpgradeOnSlot( source, 8 ) then -- Nitro installed?
				addVehicleUpgrade( source, 1010 ) -- Install a nitro.
				setVehicleNitroActivated( source, true ) -- Activate the nitro.
			end
		end
	end
)

Requirements

This template will be deleted.

See Also