SetVehicleOverrideLights: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function changes the overriding lights setting on a vehicle, possible values are: | This function changes the overriding lights setting on a vehicle, possible values are: 0 (No override), 1 (Force off), 2 (Force on) | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool setVehicleOverrideLights ( vehicle theVehicle, int Value )</syntaxhighlight> | <syntaxhighlight lang="lua">bool setVehicleOverrideLights ( vehicle theVehicle, int Value )</syntaxhighlight> |
Revision as of 22:04, 1 January 2007
This function changes the overriding lights setting on a vehicle, possible values are: 0 (No override), 1 (Force off), 2 (Force on)
Syntax
bool setVehicleOverrideLights ( vehicle theVehicle, int Value )
Required Arguments
- theVehicle: The vehicle you wish to change the override lights setting of.
- Value: A whole number representing 1 of the 3 settings (0,1,2)
Returns
Returns 'true' if the vehicle's lights settings was changed. Otherwise 'false'.
Example
This example will toggle the car lights on and off for a player's vehicle
addCommandHandler ( "vehiclelights", "vehicleLights" ) function vehicleLights ( source ) vehicle = getPlayerOccupiedVehicle ( source ) -- get the player's vehicle if ( vehicle ) then -- if he was in one if ( getVehicleOverrideLights ( vehicle ) ~= 2 ) then -- if the current state isnt 'force on' setVehicleOverrideLights ( vehicle, 2 ) -- force the lights on else setVehicleOverrideLights ( vehicle, 1 ) -- otherwise, force the lights off end end end
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates