SetVehiclePlateText: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server client function}} | {{Server client function}} | ||
This function can be used to set the numberplate text of a vehicle. | |||
This function can be used to | All non ascii characters will be replaced by spaces. | ||
==Syntax== | ==Syntax== | ||
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===Required Arguments=== | ===Required Arguments=== | ||
*'''theVehicle:''' the [[vehicle]] whose numberplate you want to change. | *'''theVehicle:''' the [[vehicle]] whose numberplate you want to change. | ||
*'''numberplate:''' a string that will go on the number plate of the | *'''numberplate:''' a string that will go on the number plate of the vehicle (max 8 characters). | ||
===Returns=== | ===Returns=== | ||
Returns ''true'' if the numberplate was changed successfully, or ''false'' if invalid arguments were passed | Returns ''true'' if the numberplate was changed successfully, or ''false'' if invalid arguments were passed | ||
==Example== | ==Example== | ||
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setVehiclePlateText( Vehicle, text ) | setVehiclePlateText( Vehicle, text ) | ||
else | else | ||
outputChatBox("You must enter a message.",thePlayer) | outputChatBox("You must enter a message or the plate is incorrect.",thePlayer) | ||
end | end | ||
else | else |
Latest revision as of 17:11, 7 November 2024
This function can be used to set the numberplate text of a vehicle. All non ascii characters will be replaced by spaces.
Syntax
bool setVehiclePlateText( element theVehicle, string numberplate )
OOP Syntax Help! I don't understand this!
- Method: vehicle:setPlateText(...)
- Variable: .plateText
- Counterpart: getVehiclePlateText
Required Arguments
- theVehicle: the vehicle whose numberplate you want to change.
- numberplate: a string that will go on the number plate of the vehicle (max 8 characters).
Returns
Returns true if the numberplate was changed successfully, or false if invalid arguments were passed
Example
function PlateText(thePlayer,commandName,text) local Vehicle = getPedOccupiedVehicle(thePlayer) if Vehicle then if text then setVehiclePlateText( Vehicle, text ) else outputChatBox("You must enter a message or the plate is incorrect.",thePlayer) end else outputChatBox("You must be in a Vehicle.",thePlayer) end end addCommandHandler("setplate",PlateText)
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates