SetVehicleRespawnDelay: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setVehicleRespawnDelay ( vehicle theVehicle, timeDelay )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setVehicleRespawnDelay ( vehicle theVehicle, int timeDelay )</syntaxhighlight>


===Required Arguments===
===Required Arguments===

Revision as of 01:52, 19 September 2006

This function sets the time delay (in miliseconds) the vehicle will remain blown before respawning

Syntax

bool setVehicleRespawnDelay ( vehicle theVehicle, int timeDelay )

Required Arguments

  • theVehicle: The vehicle you wish to change the respawn delay of.
  • timeDelay: A whole number representing the ammount of miliseconds to delay.

Returns

Returns 'true' if the vehicle was found and edited.

Example

This example creates a vehicle and makes it so that it will respawn at it's original position 20 seconds after it has blown up.

vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
if ( vehicle ) then
  setVehicleRespawnDelay ( vehicle, 20000 ) -- tell the server to respawn the vehicle 2seconds after its blown
end

See Also