Template:AR/Client ped functions

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Revision as of 13:08, 10 February 2016 by Jaber (talk | contribs) (→‎Syntax)
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Creates a Ped in the GTA world.

Example

Click to collapse [-]
Server

This example creates an ped when the resource starts:

function pedLoad ( name )
   createPed ( 120, 5540.6654, 1020.55122, 1240.545 )
end
addEventHandler ( "onResourceStart", getResourceRootElement(), pedLoad )
Click to collapse [-]
Client

This example creates a ped, and makes it damage proof:

thePed = createPed(120, 5540.6654, 1020.55122, 1240.545) -- Creates a ped
function cancelPedDamage()
	cancelEvent() -- Cancels the onClientPedDamage event
end
addEventHandler("onClientPedDamage", thePed, cancelPedDamage) -- When thePed is damaged, cancelPedDamage is called

Issues

Issue ID Description
#7970 Peds with weapons malfunction due to weird totalAmmo and ammoInClip values
#7371 Network troubled players can ruin ped sync
#6048 Ped weapon isn't synced on join
#5113 setPedControlState doesn't work on the control "enter_exit"
#6287 Sync distance of unoccupied vehicles and peds should match stream distance
#8790 Using setElementHealth on a dead ped makes it invincible
#5725 Ped fireing Projectiles doesn't work
#4921 Improve ped synchronization
#5840 ped position not synced to server after falling through the ground
#6682 Server doesnt update ped position after warping it to vehicle
#6506 Ped animation is only visible if it was set while player was in stream distance from source ped
#4596 Serverside peds have their animations not applied for joining players
#4504 Peds shooting incorrectly
#4008 Can't use giveWeapon() directly after createPed()


See Also