WarpPlayerIntoVehicle: Difference between revisions

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[[Category:Incomplete]]
__NOTOC__  
__NOTOC__  
This fake function is for use with blah & blah and does blahblahblabhalbhl
This function is used to warp or force a player into a vehicle.  There are no animations involved when this happens.


==Syntax==  
==Syntax==  
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===Required Arguments===  
===Required Arguments===  
*'''argumentName:''' description
*'''player:''' The player in which you wish to force inside the vehicle
*'''vehicle:''' The vehicle you wish to force the player inside


===Optional Arguments===  
===Optional Arguments===  
{{OptionalArg}}  
{{OptionalArg}}  
*'''argumentName2:''' descriptiona
*'''seat:''' An integer representing the seat ID. ''0'' represents the driver, any higher represent passenger seats
*'''argumentName3:''' description


===Returns===
===Returns===
Returns ''true'' if blah, ''false'' otherwise.
Returns ''true'' if the operation is successful, ''false'' otherwise.


==Example==  
==Example==  
This example does...
This example creates a vehicle and warps a player inside immediately
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
addCommandHandler ( startrace, createstartvehicles ) --add a command to start race
blabhalbalhb --abababa
function createstartvehicles ( playerSource, commandName, car, x, y, z ) --the function allows specification of your car, and the position
--This line does this...
    racevehicle = createVehicle ( car, x, y, z ) --create a vehicle at a position specified by the startrace command
mooo
    warpPlayerintoVehicle ( playerSource, racevehicle ) --warp them straight into the vehicle
end
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{FunctionArea_Functions}}
{{Vehicle functions}}

Revision as of 21:39, 13 August 2006

This function is used to warp or force a player into a vehicle. There are no animations involved when this happens.

Syntax

bool warpPlayerintoVehicle ( player player, vehicle vehicle, [ int seat=0 ] )          

Required Arguments

  • player: The player in which you wish to force inside the vehicle
  • vehicle: The vehicle you wish to force the player inside

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • seat: An integer representing the seat ID. 0 represents the driver, any higher represent passenger seats

Returns

Returns true if the operation is successful, false otherwise.

Example

This example creates a vehicle and warps a player inside immediately

addCommandHandler ( startrace, createstartvehicles ) --add a command to start race
function createstartvehicles ( playerSource, commandName, car, x, y, z ) --the function allows specification of your car, and the position
    racevehicle = createVehicle ( car, x, y, z ) --create a vehicle at a position specified by the startrace command
    warpPlayerintoVehicle ( playerSource, racevehicle ) --warp them straight into the vehicle
end

See Also