GetCursorMoveOn

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This function checks in which way the cursor is currently moving.

Contents

Syntax

string getCursorMoveOn( )

Returns

Returns left,right,up or down.

Code

Click to collapse [-]
Function source

function getCursorMoveOn()
    if ( isCursorShowing() ) then
	left = "left"
	right = "right"
	up = "up"
	down = "down"
    zero = "nil"
	if getElementData(localPlayer,"movew") == right then
	return right
	elseif getElementData(localPlayer,"movew") == left then
	return left
	elseif getElementData(localPlayer,"movew") == up then
	return up
	elseif getElementData(localPlayer,"movew") == down then
	return down
	elseif getElementData(localPlayer,"movew") == zero then
	return false
	end
	end
end
 
function executeMoveOn(cursorX,cursorY)
    if ( isCursorShowing() ) then
	setElementData(localPlayer,"moveX",cursorX)
	setElementData(localPlayer,"moveY",cursorY)
	     if cursorX > cX then
         setElementData(localPlayer,"movew",right)
	     elseif cursorX < cX then
	     setElementData(localPlayer,"movew",left)
	     elseif cursorY > cY then
	     setElementData(localPlayer,"movew",down)
	     elseif cursorY < cY then
	     setElementData(localPlayer,"movew",up)
	     end
    end
end
addEventHandler("onClientCursorMove",root,executeMoveOn)
 
setTimer(
function()
    if ( isCursorShowing() ) then
	local curX = getElementData(localPlayer,"moveX")
	local curY = getElementData(localPlayer,"moveY")
		 if cursorX == cX then
		 setElementData(localPlayer,"movew",zero)
		 elseif cursorY == cY then
		 setElementData(localPlayer,"movew",zero)
		 end
	end
end
,50,0)
 
function previousM()
   if ( isCursorShowing() ) then
    cX = getElementData(localPlayer,"moveX")
	cY = getElementData(localPlayer,"moveY")
   end
end
setTimer(previousM,50,0)

Example

Click to collapse [-]
Client-side example

This clientside example checks in which way cursor is currently moving.

bindKey ("m", "down",
function()
showCursor( not isCursorShowing() )
end
)
 
addEventHandler("onClientCursorMove",root,
function()
    if ( isCursorShowing() ) then
	moveOn = getCursorMoveOn()
	outputChatBox("cursor is moving on : " .. moveOn, localPlayer)
	end
end
)


By ronwolf1705.

See Also

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  • dxDrawImage3D » This function draws a 3D image.
  • dxDrawPartialCircle » This function draws a 2D line in a partial circle shape on the screen.
  • dxDrawRectangle3D » This function draws a 3D rectangle.
  • dxDrawEmptyRec » This funcions draws an empty rectangle.
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  • getCursorMoveOn » This function checks in which way the cursor is currently moving.
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  • table.copy » This function copies a whole table and all the tables in that table.
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  • table.merge » Merges two or more tables in the first.
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