GetElementParent: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 15: Line 15:


==Example==
==Example==
<section name="Server" class="server" show="true">
Consider the following map file:
Consider the following map file:
<syntaxhighlight lang="xml">
<syntaxhighlight lang="xml">
Line 37: Line 38:
addEventHandler ( "onSpawnpointUse", getRootElement(), spawnpointUse )
addEventHandler ( "onSpawnpointUse", getRootElement(), spawnpointUse )
</syntaxhighlight>
</syntaxhighlight>
</section>


==See Also==
==See Also==
{{element_functions}}
{{element_functions}}

Revision as of 15:05, 26 August 2007

This function is used to determine the parent of an element.

Syntax

element getElementParent ( element theElement )  

Required Arguments

  • theElement: The child of the parent element you want returned.

Returns

This returns the parent as an element. It returns false if theElement is invalid, or is the root node.

Example

Click to collapse [-]
Server

Consider the following map file:

<spawngroup id="red">
   <spawnpoint id="spawnpoint_0" posX="2507.8715820313" posY="2772.6071777344" posZ="10.8203125" rot="270" skin="285"/>
   <spawnpoint id="spawnpoint_1" posX="2508.060546875" posY="2780.3647460938" posZ="10.8203125" rot="270" skin="285"/>
</spawngroup>
<spawngroup id="blue">
   <spawnpoint id="spawnpoint_5" posX="2733.4184570313" posY="2753.1276855469" posZ="10.8203125" rot="90" skin="124"/>
   <spawnpoint id="spawnpoint_6" posX="2733.5258789063" posY="2748.1110839844" posZ="10.8203125" rot="90" skin="125"/>
</spawngroup>

This function determines a spawnpoint's parent element, and announces its ID:

function spawnpointUse ( thePlayer )             -- this function gets called whenever a spawnpoint is used
   theSpawnGroup = getElementParent ( source )   -- get the spawnpoint's parent element
   -- announce the parent's ID and the player who spawned there:
   outputChatBox ( getClientName ( thePlayer ) .. " spawned at team " .. getElementID ( theSpawnGroup ) .. "'s spawnpoint." )
   -- Example output: "Joe spawned at team blue's spawnpoint."
end
addEventHandler ( "onSpawnpointUse", getRootElement(), spawnpointUse )

See Also

Shared