SetElementAlpha: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
===Required Arguments===
===Required Arguments===
*'''theElement:''' The [[element]] whose alpha you want to set.
*'''theElement:''' The [[element]] whose alpha you want to set.
*'''alpha:'''  The alpha value to set.
*'''alpha:'''  The alpha value to set. Value can be 0-255, where 255 is fully opaque and 0 is fully transparent.
===Returns===
===Returns===
Returns ''false'' if invalid arguments were passed.
Returns ''false'' if invalid arguments were passed.

Revision as of 03:40, 14 March 2009

This function sets the alpha(transparency) value for the specified element. This can be a player or a vehicle.

Syntax

bool setElementAlpha ( element theElement, int alpha )

Required Arguments

  • theElement: The element whose alpha you want to set.
  • alpha: The alpha value to set. Value can be 0-255, where 255 is fully opaque and 0 is fully transparent.

Returns

Returns false if invalid arguments were passed.

Example

Click to collapse [-]
Clientside example

This example makes the player invisible.

function invisible()
        setElementAlpha(getLocalPlayer(), 0)
end
addCommandHandler ( "invisible", invisible )

See Also