CloneElement: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
==See Also== | ==See Also== | ||
{{Element | {{Element functions}} |
Revision as of 03:13, 16 August 2006
This fake function clones (creates an exact copy of) an already existing element. The root node, and player elements cannot be cloned.
Syntax
element cloneElement ( element theElement, [ float xPos, float yPos, float zPos, bool cloneChildren ] )
Required Arguments
- theElement: The element that you wish to clone.
Optional Arguments
- xPos: A floating point number representing the X coordinate on the map.
- yPos: A floating point number representing the Y coordinate on the map.
- zPos: A floating point number representing the Z coordinate on the map.
- cloneChildren: A boolean value representing whether or not the element's children will be cloned.
Returns
Returns the handle of the new cloned element of the parent.
Example
This example clones the vehicle a player is in.
if ( command == "clone" ) then x, y, z = getElementPosition ( source ) -- get the position of the player clone = cloneElement ( getPlayerOccupiedVehicle ( source ), x + 5, y, z ) -- create a clone of the player's vehicle end
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement